Laureline Chiapello



Supervision
Student works
Game projects, level and game design, graphic design, worlbuilding, augmented reality, virtual reality, concept art, ...
At the heart of my teaching and supervision is a commitment to learning through making. I work with students across levels — from undergraduate 3D production to graduate research-creation — to explore how game design can be both expressive and critical.
In their research-creation projects, students develop playable prototypes that engage with themes such as identity, grief, agency, and feminist perspectives. These projects often emerge from interdisciplinary collaborations and are presented in exhibitions, conferences, and festivals.
At the undergraduate level, I supervise 3D game projects that combine technical excellence with ambitious artistic direction. Many of these games have been recognized in industry competitions, including awards for visual quality and innovation.
Whether you're a student, researcher, or practitioner, I invite you to explore these projects and to imagine what we could build together.

I’m actively recruiting Master’s and Ph.D. students
If you're passionate about research, creativity, and critical thinking, don’t hesitate to reach out. I have funding available to support graduate students, and I’m always excited to welcome new voices into my projects.
