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Supervision

Student works

Game projects, level and game design, graphic design, worlbuilding, augmented reality, virtual reality, concept art, ...

At the heart of my teaching and supervision is a commitment to learning through making. I work with students across levels — from undergraduate 3D production to graduate research-creation — to explore how game design can be both expressive and critical.

In their research-creation projects, students develop playable prototypes that engage with themes such as identity, grief, agency, and feminist perspectives. These projects often emerge from interdisciplinary collaborations and are presented in exhibitions, conferences, and festivals.

At the undergraduate level, I supervise 3D game projects that combine technical excellence with ambitious artistic direction. Many of these games have been recognized in industry competitions, including awards for visual quality and innovation.

Whether you're a student, researcher, or practitioner, I invite you to explore these projects and to imagine what we could build together.

Student works

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Montreal, Qc, Canada

NAD-UQAC

The NAD-UQAC School in Montreal is a renowned institution recognized for its excellence in animation, video games, and digital arts. It offers a creative and dynamic environment that fosters innovation and artistic exploration.

SCHOOL OF DIGITAL ARTS, ANIMATION AND DESIGN

Contact

I’m actively recruiting Master’s and Ph.D. students

If you're passionate about research, creativity, and critical thinking, don’t hesitate to reach out. I have funding available to support graduate students, and I’m always excited to welcome new voices into my projects.

Contact me

Send me a message

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